Other Projects


Technologies used:

  • MicroPython
  • MQTT
  • 3D Printing
  • Paho

Skills demonstrated:

  • Programming (Python)
  • Product Design
  • 3D CAD
  • 3D Printing
  • Product Marketing
  • Teamwork

Timeline is a prototype washing line timer which uses wind speed, temperature and rainfall data to predict the time for clothes to dry on a washing line. Environmental data is collected by a small device that fixes to the washing line sent via Wi-Fi to a server that runs the countdown and recalculates the remaining time when weather conditions change.

STEM Ambassador

Projects supported:

  • K'Nex Cars
  • Rocket Cars
  • Bloodhound SSC Science Fair
  • CAD/CAM Cars
  • Trevithick's Industrial Dartford

Skills demonstrated:

  • Teaching
  • Leadership
  • Organisation and Event Planning

Throughout my secondary school career I was involved in helping to run, and eventually plan, STEM related outreach events in local primary schools. These included design challenges, engineering and manufacturing workshops and science fairs. I also exhibited on my school's display at the Dartford Industrial Heritage Day, where I was able to introduce members of the wider community to technologies from steam power to 3D printing.

RapMan 3.2 3D Printer

In the Spring of 2012, my school received a RapMan 3.2 3D printer from the Bloodhound SSC team. The printer was delivered as a kit, and I was given the task of building it and training my teachers to use it. The printer is now used in the school to produce components for GCSE and A-Level projects, as well as the schools world record breaing F1 in Schools team.

Micro-Steam Cars

The micro-steam car project was developed at the University of Kwazulu-Natal as an endurance challenge for schools and hobbyists. The project involved building the steam cars and then tuning the design of the chassis, turbines, burner and other components to improve efficiency of the cars. I set up a team of students to tackle this problem and we developed a car that could cover 3.5KM on 20ml of fuel.

Electronic Organ

The electronic organ was a small analogue electronics project that used an array of astable 555 timers to play sounds of varying pitch when a stylus was touched against an etched area on a PCB. The project used potentiometers for tuning, enabling musical notes to be synthesized by the device.